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transparency

The honest math.

VoxelBox is free to play and always will be. Here's what you'd pay to host this lineup commercially, versus what it actually costs us to run it on our own hardware.

Rent elsewhere

~$251 / mo on managed hosting

Our real cost

~$40 / mo, mostly power

You pay

$0.00 — forever

cost to play
$0.00

And it stays that way. No plans, no paid slots, no paywall, no premium gate. You show up, we cover it.

price check

What this would cost you elsewhere.

Rent these same 17 worlds from a typical managed game host and you're looking at roughly this per month — per server, every month, forever.

WorldTypical / moSpec
Minecraft~$20modded pack / survival
Palworld~$20co-op survival
Satisfactory~$18factory co-op
Enshrouded~$22survival co-op
American Truck Simulator~$12convoy nights
BeamMP~$12driving sessions
FiveM~$15gta v roleplay
Euro Truck Simulator 2~$12convoy nights
Garry's Mod~$10sandbox sessions
Left 4 Dead 2~$10co-op campaigns
No More Room in Hell~$10survival horror
Rust~$20survival pvp
Sons of the Forest~$16survival co-op
Squad~$24tactical teamwork
Team Fortress 2~$10arena nights
Terraria~$8adventure sandbox
The Forest~$12survival co-op
Total~$251 / mo17 servers on managed hosting — before mods or support
our burn

What it actually costs us.

Self-hosting on our own hardware means no per-server rental — the real bill is mostly just power.

ItemEst / moNotes
Electricity~$39running our self-hosted hardware 24/7 — ~340W avg, ~245 kWh/mo
Domain~$1voxelbox.org registration, spread monthly
Cloudflare$0free tier — DNS, CDN, and SSL
Game servers$0all self-hosted — no rented slots
Panel software$0Calagopus game panel, open-source
Total~$40 / mopower is ~95% of it; everything else is rounding
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All figures are rough estimates — the point is transparency, not an exact balance sheet. The real number moves with power prices and load. Based on typical pricing from managed game hosts (Shockbyte / GPORTAL / Nitrado-tier).

community supported

Free to you. Worth it to us.

We run all of this so the community has stable worlds to play on. If you want to help keep it going, just showing up and being part of it is plenty.